Thread |
RyanCaleb le Mar Sep 26, 2017 7:23
|
|
|
|
Hi,
I developed a 2D puzzle game in Python for one or two players. I am still defining some details (using ngrok to expose localhostort to some external IP, if that's necessary) but for the moment I have two players/clients connecting to a server and locally running the game. The server script sends and receives information (strings) to and from clients and keep the information (eg players waiting in the hall, players in a game, turns and moves, etc).
Please help.
Thanks!
I didn't find the right solution from the Internet.
References:http://www.linuxforums.org/forum/gaming-multimedia-entertainment/210106-deploy-game-linux.html
Corporate Intro Animation |
|
|
|
|
| |