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Message RyanCaleb le Mar Sep 26, 2017 7:23   Remonter
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Hi,

I developed a 2D puzzle game in Python for one or two players. I am still defining some details (using ngrok to expose localhostort to some external IP, if that's necessary) but for the moment I have two players/clients connecting to a server and locally running the game. The server script sends and receives information (strings) to and from clients and keep the information (eg players waiting in the hall, players in a game, turns and moves, etc).


Please help.
Thanks!

I didn't find the right solution from the Internet.

References:http://www.linuxforums.org/forum/gaming-multimedia-entertainment/210106-deploy-game-linux.html

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