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Message RyanCaleb le Mer Sep 27, 2017 8:57   Remonter
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Hi,

Linux development is VERY different from windows development. Linux development will have the game crash constantly while in testing, but you can rather easily get the game to run with quantum physics simulations, 4k resolution, and neural network AI on an old i286 box. Windows development will have the game do exactly what the developers wanted during testing, but at 3 FPS in 320x240 on high end system. Everyone is used to the second, and so they have trouble with the first (and yes, comic exaggeration is present).

Please help.
Thanks!

I didn't find the right solution from the Internet.

References:https://www.gamespot.com/forums/pc-mac-linux-society-1000004/so-why-is-it-hard-to-develop-games-for-linux-29251888/

example of case study
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