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RyanCaleb le Mer Oct 18, 2017 3:51
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Hi,
It has support unlike OpenGL. Support is more than just a little wiki page. I'm talking Microsoft sending their coders to game developers to work hand in and with them. Every major game engine is built on DirectX because the level of support that the companies get. The only one I can think of that is not DX is ID's engines. Those are OpenGL and there is a reason why there were hundreds of issues with RAGE when it launched. DirectX also gets updates much more quickly and sets the bar. Since Linux cannot run DirectX, developing a game for Linux is more difficult. The market size for Linux exclusive games is tiny so there is very little insensitive to work in OpenGL when you can get much more tech in DirectX.
Please help.
Thanks!
I didn't find the right solution from the Internet.
References:https://www.gamespot.com/forums/pc-mac-linux-society-1000004/so-why-is-it-hard-to-develop-games-for-linux-29251888/
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